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AI Insights · Timothy · January 2022

Top 5 Superhero Games Performance in Germany Q4 2021

Discover the performance of the top 5 superhero games on a unified platform in Germany during Q4 2021, featuring trends in downloads, revenue, and active users.

Top 5 Superhero Games Performance in Germany Q4 2021

In the fourth quarter of 2021, the top 5 superhero games on a unified platform in Germany showed varied performance trends in terms of weekly downloads, revenue, and active users. Here's a detailed look at each game's performance based on Sensor Tower data.

Marvel Contest of Champions from Kabam Games, Inc. experienced fluctuating weekly revenue, peaking at approximately $284K in late November and closing the year at around $216K. Weekly downloads saw a significant rise towards the end of the quarter, reaching about 6K in the final week of December. The game also saw a steady increase in weekly active users, starting from around 16K in late September and ending the quarter with about 26K.

DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. exhibited strong weekly revenue growth, particularly in December, peaking at approximately $218K. Weekly downloads also climbed significantly, especially towards the end of December, reaching about 3K. The game maintained a relatively stable number of weekly active users, fluctuating between 43K and 51K throughout the quarter.

MARVEL Strike Force: Squad RPG, published by Scopely, Inc., showed consistent weekly revenue, peaking at around $138K in the final week of December. Weekly downloads saw fluctuations, with a notable peak of around 3.4K in late December. The weekly active users remained steady, ranging between 19K and 22K over the quarter.

Legendary: Game of Heroes from PerBlue Entertainment, Inc. displayed a stable revenue pattern, peaking at approximately $30K in late December. Weekly active users showed a declining trend, starting from around 1.8K in late September and ending the quarter at about 1.1K.

MARVEL Future Revolution by Netmarble Corporation had a varied revenue trend, with a peak of roughly $35K in late September and closing the quarter at around $17K. Weekly downloads showed ups and downs, peaking at about 7.3K in early October. The game had fluctuating weekly active users, starting from around 17K in late September and ending at about 6K.

For more insights and detailed data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022